Monday, March 19, 2007
Sunday, March 18, 2007
Testing
Just send to my friends to test it.
Total, it has 3 different level.
After each level, players can get their "Grade" and a "Code" in "Result".
Then they can use that code to download something from our homepage.
I will try to complete the homepage as soon as possible.
Many assignments. . . . . . -______-''
Tuesday, March 13, 2007
Editing
Wednesday, March 07, 2007
Hanging
(1) I was busying on other school assignments
(2) I cannot login to this blog
What have I done so far?
1. Designed the game layout (But I want to redesign it -___-'')
2. Redesigned the logo & game title
3. Scripting (score, hittest, level up, etc)
4. Animation (for game over)
5. Added backgroung music (use device sound(midi) to replace import mp3/wav)
6. Testing (reduce the file size + speed up the run time)
The following are some screenshots of my game:
I have done around 70%.
Time is going so fast. I only have around 3 weeks to complete it.
At the same time, I need to finish 5 assignments too......
Sunday, January 21, 2007
Starting Screen
This is the starting screen of my game.
Seen it is very simple, but I spent alot on it.
1. I need to brain storm the name and design.
2. Search the suitable photo and font.
3. Using Photoshop to edit, draw the layout, export the image in suitable format.
4. Import it in to Flash to do animation and final edition.
Woo...... Finally, I finished that bit.
Thursday, January 18, 2007
Monday, January 15, 2007
Hittest & Character
Hittest:
Basically, just find out the centre of a circle and the radius of eact object.
Then set up the effective area. Below is the example:
h_dist = objectA._x - objectB._x;
v_dist = objectA._y - objectB._y;
t_dist = Math.sqrt(h_dist*h_dist + v_dist*v_dist);
A_r = objectA._width/2;
B_r = objectB._width/2;
if (t_dist <= A_r + B_r) {life -= 10;}
Wednesday, December 13, 2006
Foundation Flash Applications for Mobile Devices
http://www.friendsofed.com/book.html?isbn=1590595580
This book seem very nice. I just download the sample chapter.
Page 18 is quite useful for me, as it is about hittest on Flash Lite 1.1.
Tuesday, December 05, 2006
Flash Lite 2.1 Standalone Player for S60 Symbian devices
Finally, Flash Lite 2.1 for Symbian is free of charge. Thank you Adobe!!
Free downloads (sign-in required)
Free Developer Downloads: Flash Lite 2.1 for Symbian, BREW, and Windows Mobile are now available to developers, free of charge, for easily developing, testing and deploying Flash Lite content and applications consistently across devices and platforms.
Flash Lite 2.1 for Symbian ›
Flash Lite 2.1 for BREW ›
Flash Lite 2.1 for Windows Mobile 5.0 ›
Flash Lite 2.1 is based on the Flash 7 standard for content and contains the following features:
* XML Sockets
* Inline text support
* Dynamic XML data
* Device video playback
* Persistent data
* Powerful and dynamic media
* Text enhancements
* Action Script 2.0 support
* Synchronized device sound
* Compressed SWFs
Sunday, December 03, 2006
Research
Here is the website:
Symbian:
http://www.symbian.com/
http://www.qualcomm.com/
http://www.microsoft.com/windowsmobile/default.mspx
Saturday, November 25, 2006
Set Screen
if (getProperty("/object", _x)<21)>
setProperty("/object", _x, 21);
}
if (getProperty("/object", _x)>155) {
setProperty("/object", _x, 155);
}
if (getProperty("/object", _y)<28)>
setProperty("/object", _y, 28);
}
if (getProperty("/object", _y)>180) {
setProperty("/object", _y, 180);
}
Monday, November 20, 2006
ActionScript Bytes
Now, the object can move "Left", "Right", "Up", "Down".
And I find out used case 1 instead of case 2, the ActionScript Bytes is reduced.
( for my project, it reduced from 788bytes to 773bytes )
case 1
if ( ) {
}
if ( ) {
}
if ( ) {
}
if ( ) {
}
case 2
if ( ) {
}
else if ( ) {
}
else if ( ) {
}
else if ( ) {
}
Tuesday, November 14, 2006
Character Design for Mobile Devices
Seen it is a nice and useful book for my FYP.
However I have no extra money to buy it.
Luckily, I can download the "View Chapters From This Book"
I jointed "Yahoo Flash Lite Group" today.
Friday, November 10, 2006
Adobe Mobile Developer Program
By becoming a member, you will get access to:
1. Early access to Beta software
2. Technical support through our online Community Discussion Forums
3. Content Developer Kits (CDKs)
4. List of Supported Flash Lite enabled devices from Operators and Handset Manufacturer's and other OEM's
5. Sample code and Demos
6. "Tips and Techniques" and "How-to" technical articles
7. Quarterly Developer Newsletter
8. Mobile User Groups and Community Bloggers
9. Events, News and online Seminar information and resources
I just registered and downloaded Macromedia Flash Lite 1.1 CDK
Wednesday, November 08, 2006
My First Post
That's why I created this blog to put all the related stuffs.
Flash Lite 2.1 Players Free For Developers
Flash Lite 2.1 for Symbian: general availability early December
[ http://www.adobe.com/devnet/devices/articles/flashlite_os/flashlite_os.pdf ]
Good News! Hopefully, I can download it for my mobile phone.
